I have a list of relations (particularly in-laws) and functionalities (researching genealogy or asking another sim what your relationship is to them) that I plan to introduce later, but this is just a passion project while I’m working on getting a job so I don’t know when I’ll get round to figuring out enough XML to add computer/social interactions that give notifications.
#SIMS 4 RELATIONSHIP MODS HOW TO#
For now my code just checks for common ancestors and it fills in the gaps if it finds indirect relatives with a relationship bit (siblings, pibling and nibling, cousins).Relationship culling can also get rid of parents apparently, even if they still appear in the family tree? I don’t know how to work round this.This won’t actually add any relationship bits, so your sims still won’t recognise their great-grandparents or second cousins as family members. Limitations:Some sims may lose the relation if an ancestor joining them is culled. Indirect relations:pibling (aunt/uncle)sibling (sister/brother)nibling (niece/nephew)(nth) cousin (m times removed) I plan on developing this more later, but for now the supported relationships are only the direct/indirect biological relations shown below (kids adopted via the computer/wishing well count as biological, since I haven’t seen anything in the game distinguishing them).ĭirect relations:great(x)-grandparentgreat-grandparentgrandparentparentselfchildgrandchildgreat-grandchildgreat(x)-grandchild
#SIMS 4 RELATIONSHIP MODS FULL#
Main commands:riv_help = lists all commandsriv_rel sim_x sim_y = finds biological relationshipsriv_get_parents sim_x = lists parentsriv_get_sib_strength sim_x sim_y = tells you if two sims are full/half/not siblings (if it is unclear due to parents not existing, it’ll assume they are full siblings)Įxtra commands:riv_get_direct_rel sim_x sim_y = finds direct relationships onlyriv_get_indirect_rel sim_x sim_y = finds indirect relationships onlyriv_show_relbits sim_x sim_y = lists all relationship bits (not nicely formatted)riv_get_ancestors sim_x = lists all ancestors (not nicely formatted) If your sim has a space in their first/last name, you need to put quotes around this name (for example, J Huntington III has to be written as J “Huntington III” or “J” “Huntington III”).
If the sims aren’t found then you’ll get an error, probably that _connection has too many arguments. How to use: Open the console with CTRL+SHIFT+C, and then enter one of the commands below, where sim_x and sim_y can be written using the sims’ full names or their sim ID. How to install: Unzip riv_rel.zip, and then move riv_rel.ts4script into the Mods folder (or Mods/foldername, but it cannot go any deeper than this) Please let me know if you get any errors! I’ve tested quite a bit with my own legacy (screenshots included) but I’m not sure how well it works with sims who have multiple relationships, such as double first cousins. I know I can’t keep track and I’ve always wanted to pick up Python anyway, so this was a fun challenge!
#SIMS 4 RELATIONSHIP MODS MOD#
Hello! I’m Riv and this is my very first mod, riv_rel! This should not conflict with any other mod as it doesn’t modify anything in-game it just adds several console commands showing family relationships between two sims, with distant relationships in mind. The Sims 4 MOD: riv_rel – distant relationships!